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Interactive Media 2018
Dynamic Generation of Game Objects in a Casual Mobile Game Using a Generative Algorithmic Music System
Julia
Angerer
Visuelle Aufbereitung qualitativer Merkmale von Website-Code am Beispiel eines Analysetools
Tamara
Czakert
Verarbeitung und Visualisierung räumlicher Daten zur Darstellung von Fußgängerrouten auf Smartwatches
Sophie
Drummer
Web Content Monetization Using Micropayments
Hebatalla
Elsayed
PlayGuide: A Visual Gaze-Based Player Guidance System for Three-Dimensional Computer Games
Andreas
Haslinger
Context Handling in schriftlicher Mensch-Computer-Interaktion
Antonia
Haslinger
BRDF Blending in Path Tracing with Multiple Importance Sampling
Ian Parzival
Legmaier
Interactive Web Video – Modern User Experience for Viewers and Editors
Paul
Lonauer
Unsupervised Identification of the Rigid Parts of an Unknown Articulated Object
Anna
Maureder
Generierung von domänenspezifischen Trainingsdaten für zielorientierte Chatbots
Michaela
Pfleger
Particle Collision Detection on the GPU Utilizing Voxel Data
Andreas
Pointner
The Electromagnetic Sphere Automaton – Navigating Ferromagnetic Spheres to Display Binary Images
Thomas
Preindl
Methods for implementing improved privacy and security in iOS messaging applications
Sarah Michaela
Sauseng
A Web-Based Prototyping Platform for Smart Textiles with a Novel Quadtree Sampling Approach
Sarah Theresa
Schütz
Evaluation of Gammaton Tracing for Texture Synthesis of Weathered Materials
Philipp
Stadler
Tracking and Communication of Devices in Shared Augmented Reality Experiences
Michael
Staudinger
Die Organisation von Dateien in einer dreidimensionalen Umgebung
Leander
Suda
Web-Based Integration of Mobile Devices Into Public Space Games
Michael
Temper